hikari.traits
#
Core app interface for application implementations.
CacheAware #
EntityFactoryAware #
Bases: FastProtocolChecking
, Protocol
Structural supertype for an entity factory-aware object.
These components will be able to construct library entities.
entity_factory abstractmethod
property
#
entity_factory: EntityFactory
Entity factory implementation for this object.
EventFactoryAware #
Bases: FastProtocolChecking
, Protocol
Structural supertype for an event factory-aware object.
These components are able to construct library events.
EventManagerAware #
Bases: FastProtocolChecking
, Protocol
Structural supertype for a event manager-aware object.
event manager-aware components are able to manage event listeners and waiters.
ExecutorAware #
Bases: FastProtocolChecking
, Protocol
Structural supertype for an executor-aware object.
These components will contain an executor
attribute that may return a concurrent.futures.Executor
or None
if the default asyncio
thread pool for the event loop is used.
GatewayBotAware #
Bases: RESTAware
, Runnable
, ShardAware
, EventFactoryAware
, EventManagerAware
, CacheAware
, FastProtocolChecking
, Protocol
Structural supertype for a component that has all the gateway components.
IntentsAware #
InteractionServerAware #
Bases: RESTAware
, EntityFactoryAware
, FastProtocolChecking
, Protocol
Structural supertype for a interaction REST server-aware object.
interaction_server abstractmethod
property
#
interaction_server: InteractionServer
Interaction server this app is bound to.
NetworkSettingsAware #
Bases: FastProtocolChecking
, Protocol
Structural supertype for any component aware of network settings.
http_settings abstractmethod
property
#
http_settings: HTTPSettings
HTTP settings in use by this component.
proxy_settings abstractmethod
property
#
proxy_settings: ProxySettings
Proxy settings in use by this component.
RESTAware #
Bases: EntityFactoryAware
, NetworkSettingsAware
, ExecutorAware
, FastProtocolChecking
, Protocol
Structural supertype for a REST-aware object.
These are able to perform REST API calls.
RESTBotAware #
Bases: InteractionServerAware
, Runnable
, FastProtocolChecking
, Protocol
Structural supertype for a component that has all the RESTful components.
on_shutdown abstractmethod
property
#
Sequence of the bot's asynchronous shutdown callbacks.
on_startup abstractmethod
property
#
Sequence of the bot's asynchronous startup callbacks.
add_shutdown_callback abstractmethod
#
add_shutdown_callback(callback: Callable[[RESTBotAware], Coroutine[Any, Any, None]]) -> None
Add an asynchronous callback to be called when the bot shuts down.
PARAMETER | DESCRIPTION |
---|---|
callback | The asynchronous shutdown callback to add. TYPE: |
add_startup_callback abstractmethod
#
add_startup_callback(callback: Callable[[RESTBotAware], Coroutine[Any, Any, None]]) -> None
Add an asynchronous callback to be called when the bot starts up.
PARAMETER | DESCRIPTION |
---|---|
callback | The asynchronous startup callback to add. TYPE: |
remove_shutdown_callback abstractmethod
#
remove_shutdown_callback(callback: Callable[[RESTBotAware], Coroutine[Any, Any, None]]) -> None
Remove an asynchronous shutdown callback from the bot.
PARAMETER | DESCRIPTION |
---|---|
callback | The shutdown callback to remove. TYPE: |
RAISES | DESCRIPTION |
---|---|
ValueError | If the callback was not registered. |
remove_startup_callback abstractmethod
#
remove_startup_callback(callback: Callable[[RESTBotAware], Coroutine[Any, Any, None]]) -> None
Remove an asynchronous startup callback from the bot.
PARAMETER | DESCRIPTION |
---|---|
callback | The asynchronous startup callback to remove. TYPE: |
RAISES | DESCRIPTION |
---|---|
ValueError | If the callback was not registered. |
Runnable #
Bases: FastProtocolChecking
, Protocol
Structural super-type for an application which can be run independently.
is_alive abstractmethod
property
#
is_alive: bool
Whether the application is running or not.
This is useful as some functions might raise hikari.errors.ComponentStateConflictError
if this is False
.
join abstractmethod
async
#
join() -> None
Wait indefinitely until the application closes.
This can be placed in a task and cancelled without affecting the application runtime itself. Any exceptions raised by shards will be propagated to here.
ShardAware #
Bases: IntentsAware
, NetworkSettingsAware
, ExecutorAware
, VoiceAware
, FastProtocolChecking
, Protocol
Structural supertype for a shard-aware object.
These will expose a mapping of shards, the intents in use and the bot user object.
heartbeat_latencies abstractmethod
property
#
Mapping of shard ID to heartbeat latency.
Any shards that are not yet started will be float('nan')
.
heartbeat_latency abstractmethod
property
#
heartbeat_latency: float
Average heartbeat latency of all started shards.
If no shards are started, this will return float('nan')
.
shard_count abstractmethod
property
#
shard_count: int
Number of shards in the total application.
This may not be the same as the size of shards
. If the application is auto-sharded, this may be 0
until the shards are started.
shards abstractmethod
property
#
shards: Mapping[int, GatewayShard]
Mapping of shards in this application instance.
Each shard ID is mapped to the corresponding shard instance.
If the application has not started, it is acceptable to assume the result of this call will be an empty mapping.
get_me abstractmethod
#
Return the bot user, if known.
This should be available as soon as the bot has fired the hikari.events.lifetime_events.StartingEvent
.
Until then, this may or may not be None
.
RETURNS | DESCRIPTION |
---|---|
Optional[OwnUser] | The bot user, if known, otherwise |
request_guild_members abstractmethod
async
#
request_guild_members(guild: SnowflakeishOr[PartialGuild], *, include_presences: UndefinedOr[bool] = undefined.UNDEFINED, query: str = '', limit: int = 0, users: UndefinedOr[SnowflakeishSequence[User]] = undefined.UNDEFINED, nonce: UndefinedOr[str] = undefined.UNDEFINED) -> None
Request for a guild chunk.
Note
To request the full list of members, set query
to ""
(empty string) and limit
to 0
.
PARAMETER | DESCRIPTION |
---|---|
guild | The guild to request chunk for. TYPE: |
include_presences | If provided, whether to request presences. TYPE: |
query | If not TYPE: |
limit | Maximum number of members to send matching the query. TYPE: |
users | If provided, the users to request for. TYPE: |
nonce | If provided, the nonce to be sent with guild chunks. TYPE: |
RAISES | DESCRIPTION |
---|---|
ValueError | If trying to specify |
MissingIntentError | When trying to request presences without the |
RuntimeError | If the guild passed isn't covered by any of the shards in this sharded client. |
update_presence abstractmethod
async
#
update_presence(*, idle_since: UndefinedNoneOr[datetime] = undefined.UNDEFINED, status: UndefinedOr[Status] = undefined.UNDEFINED, activity: UndefinedNoneOr[Activity] = undefined.UNDEFINED, afk: UndefinedOr[bool] = undefined.UNDEFINED) -> None
Update the presence on all shards.
This call will patch the presence on each shard. This means that unless you explicitly specify a parameter, the previous value will be retained. This means you do not have to track the global presence in your code.
Note
This will only send the update payloads to shards that are alive. Any shards that are not alive will cache the new presence for when they do start.
Note
If you want to set presences per shard, access the shard you wish to update (e.g. by using hikari.GatewayBot.shards
), and call hikari.api.shard.GatewayShard.update_presence
on that shard. This method is simply a facade to make performing this in bulk simpler.
PARAMETER | DESCRIPTION |
---|---|
idle_since | The datetime that the user started being idle. If undefined, this will not be changed. TYPE: |
afk | Whether to be marked as AFK. If undefined, this will not be changed. TYPE: |
activity | The activity to appear to be playing. If undefined, this will not be changed. TYPE: |
status | The web status to show. If undefined, this will not be changed. TYPE: |
update_voice_state abstractmethod
async
#
update_voice_state(guild: SnowflakeishOr[PartialGuild], channel: Optional[SnowflakeishOr[GuildVoiceChannel]], *, self_mute: UndefinedOr[bool] = undefined.UNDEFINED, self_deaf: UndefinedOr[bool] = undefined.UNDEFINED) -> None
Update the voice state for this bot in a given guild.
PARAMETER | DESCRIPTION |
---|---|
guild | The guild or guild ID to update the voice state for. TYPE: |
channel | The channel or channel ID to update the voice state for. If TYPE: |
self_mute | If specified and TYPE: |
self_deaf | If specified and TYPE: |
RAISES | DESCRIPTION |
---|---|
RuntimeError | If the guild passed isn't covered by any of the shards in this sharded client. |
VoiceAware #
Bases: FastProtocolChecking
, Protocol
Structural supertype for a voice-aware object.
This is an object that provides a voice
property to allow the creation of custom voice client instances.
voice abstractmethod
property
#
voice: VoiceComponent
Voice connection manager component for this application.